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Bonus moves now have a brand new visual feedback! Also:...

Bonus moves now have a brand new visual feedback! Also: “Antagonism” dark theme unveiled :)

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Here’s a new visual feedback for player turns!

Here’s a new visual feedback for player turns!

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Opening a game now looks way better in Kingdoms!

Opening a game now looks way better in Kingdoms!

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And a little bonus because we’ve missed a few...

And a little bonus because we’ve missed a few #screenshotsaturday! Can you guess what it’s for?

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Showing the game for the first time!

Hi, Paul there!If you follow us on Facebook or Twitter, you are probably aware that we have submitted Kingdoms to a number of events over the past two months.The game was selected to enter the Very Big...

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A few pictures from Pocket Gamer Connects and Radius Festival!...

A few pictures from Pocket Gamer Connects and Radius Festival! Now I know how a Bad Piggies apple soda tastes. And the answer is: really bad!

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Back to animated gifs! Here’s a simple game of Kingdoms...

Back to animated gifs! Here’s a simple game of Kingdoms for you to watch endlessly :)

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We released our very first trailer for Kingdoms yesterday!

We released our very first trailer for Kingdoms yesterday!

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Tips for showing your game at a festival

lowpolyworld:First off - Biome has been shown at 3 festivals to date, so there’s a great deal of experience we still don’t have. That said, we’ve learned a tonne over those events, and we’d like to...

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Constraints as Game Design tools

Hi, Paul there!Today I felt like writing about the design process and history of Kingdoms. It’s quite a long post but I hope you will enjoy it!I’ll talk about a thing that a lot of people seem to...

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Here’s our new animation showing the AI thinking about its...

Here’s our new animation showing the AI thinking about its next move

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Here’s an animated gif of the very first game of Kingdoms,...

Here’s an animated gif of the very first game of Kingdoms, back when it was just an ugly Google Draw prototype.

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A few photos taken during our 4 days trip to EGX in London.

A few photos taken during our 4 days trip to EGX in London.

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Kingdoms at EGX

As you may have seen on Facebook or Twitter, we went to London a couple weeks ago to showcase Kingdoms in the Leftfield Collection at EGX. As it turns out, standing and explaining a game in a hot, loud...

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We’ve started the Game Center integration in Kingdoms!

We’ve started the Game Center integration in Kingdoms!

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Why we changed the title of our game right before release

Naming things is hardI hate naming things. I find it really hard to do right, and this is especially true with my games. How people come up with those catchy, original names? I wish I knew but I...

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Instructions for installing the Kindo Testflight beta and playing on Game Center

Joining the betaFirst, if you haven’t signed up, go here: http://goo.gl/forms/dzSyniW4u7We’ll be adding testers to the beta over the next few days so please don’t freak out if you don’t receive your...

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Stalemates in Kindo and how we're trying to avoid them without adding new rules

It’s been a week already since we released the first beta of Kindo. We’ve received a massive amount of feedback from our testers, which is great. Besides the warm support and the kind words, we mostly...

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A selection of great Kindo replays

Hi there!The beta has been running for more than a month and a half now, and while our testers have kept us busy with bug reports and feedback emails, we also spent a lot of time playing against them....

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Kindo is out now on iOS!

Hi there!That’s right! It’s been a long time coming, but we finally released the game! :)You can download it on the App Store here: http://itunes.apple.com/app/kindo/id963680485?ls=1&mt=8The first...

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